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AI Insights · Timothy · October 2021

Top 5 Disney Games on iOS in South America: Q3 2021 Performance

Discover the performance trends of the top 5 Disney games on iOS in South America during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Disney Games on iOS in South America: Q3 2021 Performance

In the third quarter of 2021, the top 5 Disney games on iOS in South America demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at their performance data sourced from Sensor Tower.

Marvel Contest of Champions by Kabam Games, Inc. saw its weekly revenue peak at approximately $53.5K in late June, followed by a significant drop and eventual stabilization around $13K to $20K for most of the quarter. Weekly downloads fluctuated, with a notable peak at 3.2K in late August. Active users remained relatively stable, starting at 23.3K in late June and ending at around 16.1K by the end of September.

MARVEL Strike Force: Squad RPG from Scopely, Inc. had a more modest revenue performance, peaking at $8.3K in late June and showing minor fluctuations throughout the quarter. Downloads were highest at 2.4K in early July, and active users peaked at 4.8K in early July, then gradually declined to around 3.1K by the end of September.

Star Wars™: Galaxy of Heroes by Electronic Arts experienced a steady increase in weekly revenue, reaching $8.4K in mid-September. Downloads saw a significant spike to 888 in mid-September. Active users demonstrated a notable peak at 43.4K in mid-September, maintaining a strong presence throughout the quarter.

MARVEL Future Fight from Netmarble Corporation had a varied revenue performance, with peaks at $6.3K in early August and $4.2K in early September. Downloads peaked at 1.5K in late June, while active users hovered around 15K to 18K throughout the quarter.

MARVEL Future Revolution, also by Netmarble Corporation, was released in late August and quickly gained traction with weekly downloads peaking at 56.2K during its launch week. Revenue reached $11.7K in late August. Active users started high at 50.2K in the launch week but decreased to approximately 19K by the end of September.

For more detailed insights into the performance of these Disney games and other mobile applications, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021